Shattered Sun (Game Jam Winter 2024)

The game is set in a post apocalyptic earth, where machines have taken over. Pilot your trusty jet to survive the now irradiated earth.

Shattered Sun

(UON Game Jam Winter 2024)

A chaotic bullet hell created for the University Of Northampton’s Winter Game Jam 2024 with the requirement of using the Rexy Wheels controller, a camera rig inspired gaming controller.

Action packed twin stick bullet hell, where the player has to fend off increasingly stronger waves of evil mechanical enemies. Enemies drop powerful power-ups that the player can use for limited time to increase there fire power.

The Team

Of the team that worked on Shattered Sun in its’ Game Jam state, Reuben Miller, Ben Friday, Elinor Abrahart and Mingus Vasseng would go on to found Binaric, with Thomas Reid joining as a non-core team member, and Judit Toth working on other titles.

Benjamin William Friday – VFX, UI (Main Menu), UX, Gameplay Design

Reuben James Miller – Programming

Thomas Stuart Reid – VFX, UI (Leaderboard, Tutorial), Gameplay Design

Mingus Vasseng – VFX,  UI (HUD), UX, Gameplay Design, SFX

Elinor Abrahart – Art (Character, Enemy, Environment)

Judit Toth – Background Music, SFX

Fonts are 3rd party assets, free for non commercial use

Nav Mesh Plus – h8man/NavMeshPlus: Unity NavMesh 2D Pathfinding (github.com)

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